Environment - the world in which the player inhabits is the subconscious mind of a person who is soon to die, it gives a representation of how the person in question perceives the world and what has happened to mould and shape them into the person that they are at the end of their days. The landscape is constantly changing throughout the game depending on what part of the person the player is exploring, in this instance it is the emotions of someone who has serious problems letting people in, letting people see emotions because of things in their past, a private person who wants it kept that way, they have built a fortress around their heart to stop anything from hurting it, getting to know this person has been described as a proverbial "mine field"
the player is there to try and unlock the reasons behind the massive fortress surrounding the heart, rather than trying to cure it they are just searching for the information they need to give this soon to be deceased the peace and rest they are entitled to after death.
No comments:
Post a Comment